blueprint: name: Occupancy Socket Control with Power Alert description: Turns off sockets when everyone leaves home and turns them back on when someone returns. Sends an alert if an appliance was actively drawing power when the home became empty. domain: automation input: home_zone: name: Home Zone description: The zone representing your home. selector: entity: domain: zone default: zone.home target_switches: name: Sockets / Switches description: The smart plugs to turn off when empty and turn on when occupied. selector: target: entity: domain: switch power_sensor: name: Power Metering Sensor description: The power sensor (Watts) to monitor for active consumption. selector: entity: domain: sensor device_class: power power_threshold: name: Power Threshold (Watts) description: Minimum wattage to trigger the alert (ignores standby power). selector: number: min: 0.1 max: 100.0 step: 0.1 unit_of_measurement: W default: 1.0 notify_device: name: Notification Device description: Choose the mobile app device that should receive the notification. selector: device: integration: mobile_app mode: restart # Bridge blueprint inputs into variables so Jinja can read them variables: switch_target: !input target_switches sensor_entity: !input power_sensor zone_entity: !input home_zone trigger: - platform: zone entity_id: !input home_zone event: leave zone: !input home_zone id: home_emptied - platform: zone entity_id: !input home_zone event: enter zone: !input home_zone id: someone_returned condition: [] action: - choose: # ACTION 1: EVERYONE LEAVES HOME - conditions: - condition: trigger id: home_emptied - condition: numeric_state entity_id: !input home_zone below: 1 sequence: # Check power consumption before killing the switch - if: - condition: numeric_state entity_id: !input power_sensor above: !input power_threshold then: - domain: mobile_app type: notify device_id: !input notify_device title: "⚠️ Appliance Safely Turned Off" message: >- {% set switch_entity = switch_target.entity_id if switch_target.entity_id is string else (switch_target.entity_id | first | default('')) %} {% set name = state_attr(switch_entity, 'friendly_name') | default('An appliance') | lower %} {% set area = area_name(switch_entity) | default('') %} {% set zone_name = state_attr(zone_entity, 'friendly_name') | default('home') | lower %} The {{ name }}{% if area %} in the {{ area | lower }}{% endif %} was actively drawing power when you left {{ zone_name }}. It has been shut down automatically. Please verify if this requires further attention. # Turn off the target sockets - action: switch.turn_off target: !input target_switches # ACTION 2: SOMEONE RETURNS HOME - conditions: - condition: trigger id: someone_returned - condition: numeric_state entity_id: !input home_zone above: 0 sequence: # Turn back on the target sockets - action: switch.turn_on target: !input target_switches